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000006_icon-group-sender _Wed May 17 07:39:25 2000.msg
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by baskerville.CS.Arizona.EDU (8.9.1a/8.9.1) id HAA00548
for icon-group-addresses; Wed, 17 May 2000 07:38:12 -0700 (MST)
Message-Id: <200005171438.HAA00548@baskerville.CS.Arizona.EDU>
From: espie@liafa.jussieu.fr (Marc Espie)
X-Newsgroups: comp.lang.icon
Subject: Re: Is Anyone Working On A Unicode Version Of Icon?
Date: 17 May 2000 02:40:50 GMT
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In article <7xnU4.786$to2.102519@carnaval.risq.qc.ca>,
Ian Trudel <ian.trudel@tr.cgocable.ca> wrote:
>Yes, but there are many factors that may not be in favor of doing primitive
>types in Icon. Speed issue may be a problem. Or when the primitive uses
>system depend things, such as sockets or some database API. Yet, the spirit
>of Icon is not "everything should be made in Icon" such as Smalltalk
>communities. Icon is not even bootstrapped. This latter made me surprised,
>Icon is so powerful and his text processing feature would just let anyone
>write good, complete and yet understandable compiler/interpreter!
I've always been under the impression that the Icon project has a shortage
of man power, which means that many cool things actually don't exist.
Personally, I would love to see Icon extended to be Idol (without the
preprocessing, which makes things awkward enough to debug for me that I
seldom use idol), or I would love to see the icon compiler resurrected, and
extended to handle separate compilation and direct translation to C
primitive numeric types (well, C++ looks like a more viable alternative,
but then I'm weird).
Unfortunately, I don't believe that the projet has resources to do that,
and I also know that I'm tangled up in enough programming projects that
I can't afford yet another one :(
--
Marc Espie
|anime, sf, juggling, unicycle, acrobatics, comics...
|AmigaOS, OpenBSD, C++, perl, Icon, PostScript...
| `real programmers don't die, they just get out of beta'